Gamebooks are about being able to play around in a familiar world, make mistakes, and try again. Interactive books for adults do just that, but this time, the majority of choose-your-path books are focusing on classic and well-known stories, rather than the nostalgic stereotypes found in the kids’ series. Interactive books use the stories of classics––Austen, Shakespeare, historical romance––to give adult readers a chance to toy with the literary worlds they have known and loved.
Should we then, as publishers, be paying more attention to coffee shops as a means of marketing? Would more upper-class shops be willing to display, or even review, some of our titles? Or is it inevitable that those owners will continue to sneak into Goodwill, bargain shopping for books that are worn, falling apart, and unwanted? Is it even worth putting our books in places that were intended to be ignored?
Every Thursday, Ooligan Press invites a poet whose work is included in Alive at the Center, our forthcoming anthology of poetry from Pacific Northwest writers, to blog for us. This week, we are pleased to feature Kim Fu, a poet from Vancouver, B.C. Please enjoy her post! The Trouble With Sunsets “It was like finding yourself […]